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  • OCW Magazine is a print magazine published out of Vancouver, BC, Canada.

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139 ♥
Photo by Delaney Allen
via: twofortheroad
1 ♥
Resonate is more  than just a festival, expert seminar or exhibition of visual arts. It is  broad enough to encompass areas ranging from software engineering to  visual arts theory, but also to create a bridge between culturally  separated segments of the artistic and intellectual scene through a  comprehensive, multidisciplinary approach.
15 ♥
Åbäke – Seriously Forks
via: manystuff
3 ♥
Jim Sanborn‘s The Topographic Projections and Implied Geometries Series
via: todayandtomorrow
3 ♥
Presented by Discorder Magazine, Scratch Records, and CITR 101.9FM
via: 01Magazine
5 ♥
Pip and Pop
via: brwnpaperbag
3 ♥
The Supercontinuum, is a scientific term borrowed and used as a metaphor by Catherine Guiral and the students of her atelier at the beaux-arts in Toulouse (France).
via: manystuff
5 ♥
“Tree, line”, photos of carefully wrapped trees by Zander Olsen.
via: Boooooom
0 ♥
The theme of the 6th edition of EXD launches an exploratory analysis on  the idea of Useful. In a society increasingly obsessed with the  achievement of tangible goals and material possessions, the idea of  being without occupation or purpose is absurd. Worse: it is politically  and socially incorrect. The apparent absence of use or purpose seems  nowadays to be the secular equivalent of sin. Still, the time we spend  waiting, moving from one use to another, is rapidly growing. We  frantically fill any free time with shopping, communicating, keeping  ourselves—apparently—busy. Anything, not to do nothing. And how does  design fit into this reasoning? If we move to the sphere of design, this notion grows more complex as  useless design is an oxymoron. Design should answer a need, solve a  problem. But if we look around us, how many designs don’t actually live  up to their promise? Are they all wasteful? Many are no doubt, but some  are as necessary as sleep is: idle time filled with dreams. Throughout the programme of EXD’11, the idea—and the attached value  judgment—of useless will be surveyed from different angles. From an  economic perspective, the idea of useless questions the paradigms of  industrial production, the inevitability of consumption and underlying  issues of waste and sustainable development. From a cultural  perspective, the idea of useless chances a look at the Western work  ethos and the dogma of productivity; from a social perspective, it  examines the perilous balance between objective and subjective  perceptions of “worth” and “value” attached to institutions,  interactions or even individuals. From a creative or intellectual  standpoint, the idea of useless outlines the hidden yet overwhelming  potential of experiments, “dead-end” or “failed” trials, abandoned  prototypes and perplexing finds for which, apparently, no use has yet  been found. EXD’11/LISBOA proposes a thorough reappraisal of  uselessness. Uselessness, like beauty, is in the eye of the beholder. Like pure  pleasure, it is disinterested. A useless experience can soothe or  heighten our desire. It can lead us to debate tangible concerns, with an  established scope of applicability and execution, or, alternatively  inspire a symbolic, almost lyrical reflection on the significance of  dimensions of intellectual and physical life such as beauty, dream and  invention.
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